I was thinking a few seconds ago about how Hannah, Trevor and I link to each other in our blogs, and it reminded me of something: the datacubes that Erin, Decker, and Young left for each other as the NSF pulled out of base after base in Deus Ex. Those three were NSF "terrorists," and the notes they wrote often provided useful information which wasn't intended to fall into the player character's hands. The notes often contained references to previous notes, so if the player was sharp enough to find them all, a good idea of who they were and how they related to each other could be formed. Through all of the part of the game where JC Denton is hunting the NSF, the three of them were always one step ahead. I think I recall seeing references to them later in the game - in one of the Oracle e-mails received by Alex Jacobson, perhaps? - but I'm not sure. There was enough character development through those datacubes to make me hope they made it out of the whole mess alive.
There's probably exactly one person who will read this and have any idea what I'm talking about. The correct solution for this problem would be for all of you to go play Deus Ex.
posted on Sunday, April 06, 2003
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